Thesis Project 07: User Experience Flow (V1)
After generating my final concept, I started to create user experience flow and move fast to design wireframes for testing to get feedback.
Dec 1, 2020
Using the personas and keeping the experience principles in my mind, I designed the first-version high-level user flow with storyboard illustrations in the key moments to indicate how users can interact with the service to achieve their co-play expectations. (Idea 3 — Facilitating offline gigs are not included in this flow, I will add it in the second-version soon)