Thesis Project 07: User Experience Flow (V1)
After generating my final concept, I started to create user experience flow and move fast to design wireframes for testing to get feedback.
Using the personas and keeping the experience principles in my mind, I designed the first-version high-level user flow with storyboard illustrations in the key moments to indicate how users can interact with the service to achieve their co-play expectations. (Idea 3 — Facilitating offline gigs are not included in this flow, I will add it in the second-version soon)